Virtual Pulse Environment
Total memory shared by every server in your environment. Split it however you like — one big server or several small ones — and reshuffle it any time from the panel.
Total processing power shared across your environment. 1 core is plenty for a small server; give busy or modded servers more.
Total fast NVMe disk space shared by your servers — worlds, mods, and configs all live here.
How many separate servers you can run at once inside your environment.
Network ports reserved for your environment. Each server needs at least one; extras are handy for plugins like Dynmap or Votifier.
Local backup slots shared across your servers. Assign them to the servers that matter most when you deploy or resize.
MySQL databases shared across your servers — needed by plugins like LuckPerms, CoreProtect, or economy plugins.
Backup slots stored offsite, away from the game node — your safety net if the node itself has a bad day. Manage them from the Backup Center, and keep backups even after deleting a server.
How much total space your offsite backups can use, shared across all your servers.
Offsite backups of your MySQL databases — player data, economy balances, and plugin data survive anything that happens to the node.
Which physical server hosts your environment. us-east01 (Ashburn, Virginia) has multi-terabit DDoS protection — great for most servers. us-east02 adds our Fortress Shield with advanced per-packet filtering for $15/mo extra — with multiple servers behind one environment, the whole network gets shielded. See DDoS Protection for details.
What your environment will be called in the game panel — the home for all the servers you deploy into it.