Virtual Pulse Environment
Choose the DDoS protection for your environment. Both nodes are in US-East (Ashburn, Virginia). See DDoS Protection for details.
Up to on this node — pick the other node for more.
Total memory shared by every server in your environment. Split it however you like — one big server or several small ones — and reshuffle it any time from the panel.
Up to on this node — pick the other node for more.
Total processing power shared across your environment. 1 core is plenty for a small server; give busy or modded servers more.
Up to on this node — pick the other node for more.
Total fast NVMe disk space shared by your servers — worlds, mods, and configs all live here.
Up to on this node — pick the other node for more.
How many separate servers you can run at once inside your environment.
Up to on this node — pick the other node for more.
Network ports reserved for your environment. Each server needs at least one; extras are handy for plugins like Dynmap or Votifier.
Up to on this node — pick the other node for more.
Local backup slots shared across your servers. Assign them to the servers that matter most when you deploy or resize.
Up to on this node — pick the other node for more.
MySQL databases shared across your servers — needed by plugins like LuckPerms, CoreProtect, or economy plugins.
Up to on this node — pick the other node for more.
Backup slots stored offsite, away from the game node — your safety net if the node itself has a bad day. Manage them from the Backup Center, and keep backups even after deleting a server.
Up to on this node — pick the other node for more.
How much total space your offsite backups can use, shared across all your servers.
Up to on this node — pick the other node for more.
Offsite backups of your MySQL databases — player data, economy balances, and plugin data survive anything that happens to the node.
What your environment will be called in the game panel — the home for all the servers you deploy into it.